Sentinels of the Multiverse: Disparation Expansion

Sentinels of the Multiverse: Disparation Expansion

This new expansion to the hit cooperative comic book card game Sentinels of the Multiverse explores the heroes, villains, and environments of the Multiverse — those who travel through it, those who have been touched by its vast impossibilities, and those who would seek to destroy it!

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The Multiverse and its many disparate realities has always been a place of great pandemonium, and of great interest! Hundreds of bizarre stories have come out of the Sentinel Comics book known as Disparation, and now it is time for those stories to leave their mark on your tabletop!

Sentinels of the Multiverse: Disparation is the latest expansion to the Definitive Edition of the hit cooperative comic book card game Sentinels of the Multiverse! Powerful heroes stand together against villains from disparate realities, each a threat to the worlds our heroes hold dear — and even to reality itself!

The heroic evolution of a villainous AI, Omnitron-X has traveled through time to prevent its former self from destroying all humans! Her cold and calculating side driving her to fight injustice and villainy, Parse is able to see the puzzle pieces of reality, and predict where they may fall. Hunting bounties through time, Chrono-Ranger knows just how dangerous his prey can be, and what the ramifications of failing might mean. K.N.Y.F.E. is always ready for a fight, but with the level of threats arrayed against the Multiverse, could she have bitten off more than she can chew? And a psychic warrior from a war-torn future has found her way to our reality, where The Visionary hopes to save this realities version of herself, before it's too late! These heroes and more join the fight to save the Multiverse, but desperate times call for disparate measures, including teaming up with unexpected allies...

Besides adding these capable heroes to the roster, Sentinels of the Multiverse: Disparation also includes nine dangerous villains, five ever-changing environments, and more variants, events, critical events, and even new options for different ways for you to play your heroes to their principles.

We only have two Pledge levels for this campaign!
However, don't be fooled — we're still offering a ton of Sentinel Comics content, but all as Add-Ons! (We'll talk about those very soon.)

Just like in our other Sentinels of the Multiverse campaigns, we’re offering a 90-day money back guarantee on everything in this campaign. If you enjoyed the core game and Rook City Renegades, we know you'll love Disparation. However, if you’re not satisfied, send it back to us and we’ll refund you!

How this works:

  • You have 90 days to request a refund, starting on the date of our update announcing that fulfillment is complete.
  • Within that window, if you would like a refund for this product, please email [email protected]
  • We will generate a shipping return label for you to print out. You will need to re-package your rewards from this campaign in their original packaging, affix the label, and drop it off at a FedEx facility. Your refund will be processed within 10-15 days of when the product arrives at our facility.

If you have any questions, don’t hesitate to reach out to us for more information!

Besides the content specific to this campaign, you can also get all other published Sentinels of the Multiverse: Definitive Edition content, as well as everything from our Sentinel Comics: The Roleplaying Game line-up!

Each additional copy of Sentinels of the Multiverse: Disparation comes with "Foil Promo Pack 3", which has foil cards of each hero character card, villain character card, and event card from the Disparation expansion. Every copy of Sentinels of the Multiverse: Rook City Renegades comes with “Foil Promo Pack 2”, which has foil versions of the hero and villain character cards and events from the RCR expansion. Every copy of Sentinels of the Multiverse: Definitive Edition comes with “Foil Promo Pack 1”, which has foil versions of the core game heroes, villains, and events.

The already published content that's being offered as Add-Ons (so, everything NOT unique to the Disparation campaign) will be shipped out to you in waves between the end of this campaign and the fulfillment of the Disparation rewards. More on that in the Shipping section below!

Each Hero, Villain, and Environment brings their own unique mechanics to Disparation, which we'll talk about in updates over the course of this campaign. The Product Overview section below will be updated with links to more information as the various decks and other elements of Disparation are revealed.

Besides those additions, Sentinels of the Multiverse: Disparation also includes a brand new type of card: Principles!

Principle cards include optional rules that can be applied to a Hero during setup, changing the way that Hero works — sometimes in a way that synergizes with that Hero, and sometimes in a way that changes them notably!

Between Heroes, Principles, and Variants, the number of playable combinations in this game expands to a Multiverse-bending level! We'll talk more about Principles — and reveal some Principle cards — in an upcoming update.

Disparation really puts the Multiverse in Sentinels of the Multiverse. Heroes and villains, variants and events, and even environments from a wide array of times and realities come together like never before... and we're excited to show you more!

Sentinels of the Multiverse: Disparation includes:

6 Heroes!

9 Villains!

5 Environments!

Events and Critical Events for each Villain!

And more!

We’re not doing any stretch goals for this campaign, as we know 100% of the content that should be part of Disparation. But you can see more about the contents from this expansion by checking out the updates, linked above! Stay tuned for more news from the Multiverse!

We’ve conducted shipping in a variety of different ways over the course of the many crowdfunding campaigns we’ve run in the last decade, some more successful than others. The goal of any shipping system is to 1) get the games to all of you delightful backers, and 2) be as little of a headache as possible to everyone involved. We’ve got a great track record on #1, and a semi-decent track record on #2. Point being, we’re going to do things a little differently than past Sentinels campaigns this time around to try to make things go smoothly and get you all your games as quickly as possible.

We’ll be charging shipping after the conclusion of this campaign in the Pledge Manager. This will allow us to make sure everyone’s shipping costs are as low as possible, while also covering any extra weird charges and prevent additional costs on either end.

However, the biggest change this time around is that, for the first time in quite a while (for a Sentinel Comics campaign — we're already going through this process for Spirit Island: Nature Incarnate and it has been great!), we will be using multiple fulfillment houses for this campaign. Since the acquisition of Greater Than Games by Flat River Group, Flat River Group has also acquired Synapses Games, which just so happens to have all of the necessary tax and business registrations to do business in Europe. They also have access to a warehouse in Belgium! To make a long, complicated, and boring story short, this means that we can ship full containers to Europe just as we do to the US and then have them fulfilled locally.

We are partnering with Board and Dice in Poland for fulfillment. We have known the Board and Dice team for quite a while. Long time followers of Greater Than Games may remember the campaign we ran back in 2017 for the North American version of Exoplanets. That was a Board and Dice game, and we were their first international partner! Since then, Board and Dice has developed a strong fulfillment business in Europe, much like Greater Than Games did in North America. We're excited to be working with them again!

Similarly, we are partnering with Let's Play Games in Australia for fulfillment in Australia and New Zealand. Let's Play Games has been a long time customer of Greater Than Games and has distributed our products in Australia for over a decade. We're excited that we'll be able to work with them to get product to AUS and NZ more affordably than we've been able to in the past!

Additionally, we'll be allowing a lot more flexibility with Add-Ons on this campaign than we ever have before for a Sentinels game! We tried a new experiment with our Spirit Island: Nature Incarnate campaign, and it went so well that we're doing it again.

We have added the Sentinels of the Multiverse: Definitive Edition core game, all of the already in-print expansions, all of the already in-print foil packs, in print Sentinel Comics RPG books, as well as card sleeves, to the campaign as individual add-ons. Once the campaign concludes, we will be fulfilling your “already in print” items separately, as our warehouse has capacity, between May and December of 2023. You will get any Add-Ons before you get your Disparation pledge, for sure, but we cannot nail down exactly where in that May to December range. This will allow us to slowly ship out these items without slowing down the fulfillment of the new SKUs once they arrive from the factory.

Just to reiterate for clarity: If you add one of the following SKUs to your pledge, it will be sent to you at some point between May and December 2023. These items will likely be shipped out VERY SLOWLY over that time period, so if we get a ton of this type of Add-On, some backers will likely get theirs months before other backers. 

The items covered by this plan are:
  • Sentinels of the Multiverse: Definitive Edition WITH Foil Promo Pack 1 for $60
  • Sentinels of the Multiverse: Rook City Renegades WITH Foil Promo Pack 2 for $50
  • Sentinel Comics: The Roleplaying Game — Core Rulebook for $50
  • Sentinel Comics: The Roleplaying Game — The Guise Book for $25
  • Sentinel Comics: The Roleplaying Game — Game Moderator Kit for $30
  • Sentinel Comics: The Roleplaying Game — Dice Set for $15
  • Sleeve Bundle — Core for $85
  • Sleeve Bundle — Rook for $70
  • Sleeve Pack — Standard for $8.95
  • Sleeve Pack — Tarot for $4.95
  • Sleeve Pack — Large for $4.95

So, in summation, you can get the Add-Ons you want, we'll ship them to you sometime before we ship your Disparation rewards, but don't get too hung up on just exactly when that sometime will be!

At this point, we can give you estimated shipping costs for various places in the world, broken into zones.  The range given is based on pledge level, with the lowest price being the estimated shipping cost for the lowest pledge level, and the highest being the estimated shipping for the highest pledge level. However, after the campaign ends and we see what shipping rates look like, we'll charge actual shipping based on the weight of your rewards. Some of the levels on this campaign can get really heavy, especially if you get a bunch of add-ons, so plan accordingly — a pledge containing significantly more products than the highest pledge level will cost significantly more to ship than the highest pledge level will cost to ship.

United States: $10-16
Zone A: Canada, the EU 27, Norway, Switzerland, the United Kingdom, Ukraine; $26-$39, includes VAT/GST!
Zone B: Australia, Gibraltar, Israel, Mexico, New Zealand, Serbia, Turkey; $36-$55, before import fees.
Zone C: Everywhere else (other than the Forbidden Zone list below); $69-$98, before import fees.

For backers in the United States: We will charge you sales tax if you live in any of the states where Flat River Group has a warehouse (Missouri, Illinois, and Michigan).

For backers in Zone A: VAT/GST and import fees are included in the shipping cost estimates quoted above and will be charged in the pledge manager at the same time as shipping. For EU 27 backers, your products will ship from within the EU and not be subject to any fees on delivery. For Canada, we will mark all labels as "bill taxes and duties to shipper", which means that FedEx should bill us. However, in our experience, FedEx will mess that up for some of the shipments - if that happens, just reach out to us and we'll refund you any fees. Finally, we don't believe that there will be any fees for the non-EU, non-Canada backers in Zone A, but if there are, we'll refund you.

For backers in Zone B and Zone C: You may have customs charges on import that you will be responsible for paying - it depends on your local laws and regulations.

Finally, unfortunately, there are a small number of countries to which it is impossible for us to ship. If your shipping address is in such a "Forbidden Zone" country we will be forced to cancel and refund your pledge. We wish we could send games everywhere, but it’s not always possible. The current list of “Forbidden” countries is: Belarus, Brazil, Cuba, North Korea, Russia, Syria, Venezuela, Yemen, and Antarctica (which isn't technically a country, but is certainly a place to which we cannot ship). We hope the list doesn’t grow any more, but if it does, we’ll update it here.

Ultimately, our goal is to make great games and send them to whoever wants them. The shipping system we’re using with this campaign should be able to do that in the most fair, equitable, and cost-efficient manner for both you, our favorite backers, and us. If you don’t feel comfortable with this system but still want to get the game, it will hopefully be available at game stores after the campaign has been fully fulfilled.

Thank you, again, for supporting our projects.

Paul Bender
Division President, Greater Than Games