Catplay | An Enamel Pin Collection

Catplay | An Enamel Pin Collection

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Cosmic Kristen Designs
CREATOR
5 days ago

Project Update: Adventure Choice 4: What was that sound?

Clovis rolls a purrsuasion check. It’s a 16. Blaze rolls a panic check (wisdom save). It’s a 15. 

“Woah woah woah. Hold up here!!!” Clovis yelps. Normally he’s the one to leap into battle without question – but this clearly wasn’t a monster after all. “We’re just here looking for a unicorn we mean you no harm!” 

Blaze wiggles her paw, and a small flame appears in it – she’s debating if she should prepare another spell. Clovis’ words seem sincere, he hasn’t raised his great axe or made any sudden moves towards her. Maybe they can be trusted. Then again – the arrow damage from Kirkle has thrown her off. 

“How do I know I can trust you?” Blaze states with a hiss. 

“You don’t, just as we don’t know if we can trust you.” Kirkle whispers. 

“We are adventurers, we’ve come here from Purrth on search of the most beautiful creature in all the land. I’m Clovis and my hooded friend over there is Kirkle. What else do you want to know? I’m an open book!” Clovis says with a grin. Kirkle looks disgusted, he’s too trusting what’s to say Blaze won’t just use that flame to burn the fur right off his backside?! 

“What do you want with my unicorn?” Blaze demands. 

“Your unicorn? How is it your unicorn? You can’t own a unicorn!” Kirkle puts down his crossbow and crosses his paws under his cloak. 

“We’ve heard stories of their majesty and want to see it with our own eyes! We’ve also heard of treasure hidden within their den. Treasure means more nip – more nip means more fish. More fish means – well no that’s where it ends, I’m in it for the fish.” Clovis winks at Kirkle catching his distraught gaze. 

“I’m Blaze. I’ve been here trying to reach the unicorn for the last fortnight. I feel I’m hot on its trail – but I fear this ruckus may have scared them away. I’ve heard the first to befriend this unicorn will be given Ring of Shooting Stars. If they have this treasure who knows what else a unicorn den may hold.”

The three move together dropping their weapons, Clovis offers a small bundle of catnip as the sun sets in the sky. If they wait until nightfall, they’ll be less likely to spook the unicorn as they spooked Blaze. Each player loosens up a bit, and they share more about themselves. Clovis talks of his family, whom he hasn’t seen in many moons, and the call to adventure. In his village he stopped a fiery beast from destroying them all. That beast has vowed revenge and Clovis worries he could be lurking around any corner. These adventures help him feel like he’s stronger so someday he won’t be afraid to return home. 

Blaze lives amongst the wildlife, she’s befriended the woodland creatures around her and helped many out of a jam. She has lived off the land for as long as she can remember, her tribe roams the planes on the Isle of Ocelot. If she brings home this protection her tribe can roam further than ever before. 

Kirkle is a little more reserved in his answers – he follows Leira the lady of Deception. He worships her and hopes to someday join the ranks of her Mistcallers. Until then, he goes where the mist takes him and that is here with Clovis. 

“What was that?” Kirkle ends his words abruptly – convinced he’s heard something. 

Blaze and Clovis roll a perception check – do they hear the sound? Blaze rolls a 12, Clovis rolls a 19. 

Blaze isn’t sure she’s heard anything – she looks around suspiciously maybe it was just the wind. Clovis’ ears perk up, he’s sure it came from the main path – just on the other side of these trees.

Should our party check out the sound, maybe it’s the unicorn? Or remain hidden – maybe Blaze knows more about where this unicorn is?   

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